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Assassin
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Assassin

BF-Assassins r6
Killers dealing death from the shadows, trained by secret guilds forbidden in civilized lands. Same weapons, armor, attack bonus, and saves as Thieves; bounty hunters are often Assassins using Waylay lawfully.
NOTES
Humans only.
Prime Requisite
Dexterity 9, Intelligence 9
Hit Die
d4
Attacks As
Thief
Saves As
Thief
Armor
As Thief (no metal, no shields)
Weapons
As Thief
ABILITY MINIMUMS
DEX 9+INT 9+
ALLOWED RACES
Human
SPECIAL ABILITIES
Poison: brew lethal poisons (a contact dose often 500+ gp; GM must keep it from becoming trivial). Assassinate: from behind, unaware foe, one-handed piercing weapon, +4 to hit; victim saves vs. Death Ray or dies instantly (success = normal damage; GM may deny saves to foes 2+ levels lower). Waylay: same setup with a subduing weapon (club/cudgel), +4 to hit; failed save = unconscious 2d8 turns. Shared Thief skills per table.
ABILITY TABLE (% PER LEVEL)
LvlOpen LocksPick PocketsMove SilentlyClimb WallsHideListenPoison
11520207052525
219252572102930
323303074153335
427353576203740
531404078254145
635454580304550
739505082354955
843555584405360
947606086455765
1050636387486069
1153666688516373
1256696989546677
1359727290576981
1462757591607285
1565787892637589
1666798093647791
1767808294657993
Table caps at 17th level.
EXPERIENCE & HIT DICE
LvlXPHD
101d4
21,3752d4
32,7503d4
45,5004d4
511,0005d4
622,0006d4
744,0007d4
882,5008d4
9165,0009d4
10247,5009d4+2
11330,0009d4+4
12412,5009d4+6
13495,0009d4+8
14577,5009d4+10
15660,0009d4+12
16742,5009d4+14
17825,0009d4+16
18907,5009d4+18
19990,0009d4+20
201,072,5009d4+22
Source: BF-Assassins r6 • Transcribed from your supplements, no hallucination.