Races
38 of 38 races • 4 core + 21 supplements • BFRPG only
CORE • 4

Dwarf
CoreClericFighterThief
Dwarves are a short, stocky race; both male and female Dwarves stand around four feet tall and typically weigh around 120 pounds. Their long

Elf
CoreClericFighterMagic-UserThiefFighter/Magic-UserMagic-User/Thief
Elves are a slender race, with both males and females standing around five feet tall and weighing around 130 pounds. Most have dark hair, wi

Halfling
CoreClericFighterThief
Halflings are small, slightly stocky folk who stand around three feet tall and weigh about 60 pounds. They have curly brown hair on their he

Human
CoreClericFighterMagic-UserThief
Humans come in a broad variety of shapes and sizes; the Game Master must decide what sorts of Humans live in the game world. An average Huma
SUPPLEMENTS • 34

Dokkalfar
DokkalfarClericFighterMagic-UserThiefFighter/Magic-UserMagic-User/Thief
Dokkalfar (dark elves) are a subspecies of Elves who believe themselves far superior to all others. Around five feet tall, ~130 pounds, mono

Gnome
GnomesClericFighterMagic-UserThiefMagic-User/Thief
Gnomes are small and stocky — more so than halflings, less than dwarves; around three and a half feet tall, ~90 pounds. Hair and beards blon

Half-Elf
Half-HumansClericFighterMagic-UserThiefFighter/Magic-UserMagic-User/Thief
Crossbreed of elf and human. Males ~5'6", females an inch shorter. Pointed ears, features favoring the human parent. Well tolerated by human

Half-Ogre
Half-HumansClericFighter
Human-ogre crossbreed, outcast among both peoples, often leading orc or goblin communities. ~7 feet tall, broad-shouldered, rangy; ogrish fe

Half-Orc
Half-HumansClericFighterMagic-UserThief
Human-orc crossbreed, outcast among humans but sometimes rising to lead orcish communities. A bit shorter than humans, orcish features.

Bisren
New RacesClericFighterThief
Descendants of the great Minotaurs of legend. Normally peaceful, nature-loving semi-nomads of the wilds; dangerous when threatened. Impressi

Canein
New RacesClericFighterMagic-UserThief
Dog-like humanoids (bulldog/boxer faces, jowls), legend of a wizard's enhanced guard dogs. Extreme loyalty to liege, friend, or family; knig

Chelonian
New RacesClericFighterMagic-UserThief
Turtle-like reptilian humanoids of rivers and lakes. Thick scaly skin plus a back shell; seldom taller than 5'. Content in their own societi

Faun
New RacesClericFighterMagic-UserThief
Fey-related goat-folk: human-like torso and head, goat legs and feet, ~4-5' tall, small horns or large ears. Share the Halfling love of agra

Phaerim
New RacesClericFighterMagic-UserThief
Beautiful fey kin (booka, pixie blood) with dragonfly/butterfly wings. No taller than a Halfling (3'), slight, seldom over 40 lbs. Twice as

Bugbear
Monsters as PCsClericFighterThief
Huge hairy goblinoids ~6' tall, dark brown eyes, move very quietly. Wild, fearless, bully smaller humanoids.

Caveman
Monsters as PCsClericFighterThief
Stocky, heavily muscled kin of Humans with limited language — complex grunts and ape-like vocalizations (rudimentary concepts only, cannot v

Centaur
Monsters as PCsClericFighterMagic-User
Half man, half horse: human torso where a horse's head would be. ~7' tall, ~2,100 lbs. Haughty, aloof, honorable — would rather die than be

Gnoll
Monsters as PCsClericFighterMagic-UserCleric/Magic-User
Hyena-headed nocturnal carnivores ~7' tall, 300 lbs, dirty yellow or reddish-brown fur. Prefer intelligent prey 'because they scream more.'

Goblin
Monsters as PCsClericFighterMagic-UserThiefCleric/Magic-User
Small wicked ambushers ~3' tall, ~40 lbs, red-to-yellow crafty eyes, yellow-to-deep-red skin (uniform per tribe). Dark leather garb. Favor a

Hobgoblin
Monsters as PCsClericFighterMagic-UserThiefCleric/Magic-User
Larger goblin kin, human-sized. Dark reddish-brown to gray hair, dark orange/red-orange skin, yellowish eyes. Bright garb (blood red), polis

Kobold
Monsters as PCsClericFighterMagic-UserThief
Small dog-faced reptilians, 2' tall, ~40 lbs. Distrustful of larger races, cunning, prefer ranged combat and ambushes near trapped areas.

Lizard Man
Monsters as PCsClericFighter
6-7' tall scaled humanoids (green/gray/brown) with 3-4' balancing tails, 200-250 lbs. Indifferent loners, fearsome when roused; simple sound

Ogre
Monsters as PCsClericFighter
9-10' tall, 600-650 lbs, dull yellow-brown skin, poorly-cured furs, repellent odor. Brutish, aggressive, inherently lazy.

Orc
Monsters as PCsClericFighterThief
Grotesque warlike humanoids: lupine ears, reddish eyes, upturned noses, black hair. Males just over 6', ~210 lbs. Vivid garb (blood red, mus

Troglodyte
Monsters as PCsClericFighterThief
Very intelligent lizard-folk 5-6' tall with large red eyes and spiny leg/head/arm combs. Hostile to non-troglodytes; ambush hunters.
DE
Duskbough Elf
Artificial RyanClericFighterMagic-UserThiefFighter/Magic-UserMagic-User/Thief
Duskbough Elves stand a head taller than their lowland kin, six feet and more, spare and long-limbed, built like people who climb. Their ski
V
Valefolk
Artificial RyanClericFighterMagic-UserThief
The Valefolk are the valley's humans - millers, ferryfolk, toll-keepers, orchard farmers, and the wardens of its one good bridge. Sturdy, we
ED
Emberdeep Dwarf
Artificial RyanClericFighterThief
The Emberdeep are the valley's mountain dwarves - the deep path of their people: miners, smelters, and smiths whose halls run from the forge
CD
Cragtop Dwarf
Artificial RyanClericFighterThief
The Cragtop are the valley's hill dwarves - the high path of their people: weather-keepers, goat-herders, and eagle-wardens whose round ston
MG
Millgear Gnome
Artificial RyanClericFighterMagic-UserThiefMagic-User/Thief
The Millgear are the valley's tinker gnomes - the gadget path of their people: a workshop-warren dug into the banks of the millrace, where t
HG
Holt Gnome
Artificial RyanClericDruidFighterThief
The Holt Gnomes are the valley's forest gnomes - the green path of their people: a hidden burrow nation under one great wooded hill, in an a
MG
Mirken Gnome
Artificial RyanFighterMagic-UserNecromancerThiefMagic-User/Thief
The Mirken are the valley's dark gnomes - the deep path of their people: tenders of the barrow downs and the dead of four peoples, traders i
SP
Starfall Pilgrim
Artificial RyanClericFighterMagic-UserThiefFighter/Magic-UserMagic-User/Thief
The Starfall Pilgrims are the valley's strangers - a tall, wandering people who came over the mountains three generations ago following, by
W
Wolfsblood
Artificial RyanClericFighterMagic-UserThief
The Wolfsblood are not a nation or a species but a curse in a bloodline: descendants of one famine-winter family who bargained with the Grey
SO
Sunstep Orc
Artificial RyanClericFighterThief
The Sunstep are the valley's orcs - a brown-skinned, black-haired people of sun and rain who farm floating gardens below their Dry Mesa, kee
DT
Delta Trollkin
Artificial RyanClericFighterThief
The valley's trolls as a river civilization of the Mirror Delta: seven to eight and a half feet tall, dark river-green skin, long arms and e
HB
Highmere Bovari
Artificial RyanClericFighterRanger
The valley's bull-folk: seven to seven and a half feet of horned, honor-bound strength from the high meseta, where their villages are whitew
G
Gravewake
Artificial RyanClericFighterMagic-UserThief
The valley's dead, awake. Where the Corruption has touched the ground, the mind of a creature that dies there - any creature, any people - s