Races

38 of 38 races • 4 core + 21 supplements • BFRPG only

CORE • 4

SUPPLEMENTS • 34

Dokkalfar
Dokkalfar
Dokkalfar
ClericFighterMagic-UserThiefFighter/Magic-UserMagic-User/Thief
Dokkalfar (dark elves) are a subspecies of Elves who believe themselves far superior to all others. Around five feet tall, ~130 pounds, mono
Gnome
Gnome
Gnomes
ClericFighterMagic-UserThiefMagic-User/Thief
Gnomes are small and stocky — more so than halflings, less than dwarves; around three and a half feet tall, ~90 pounds. Hair and beards blon
Half-Elf
Half-Elf
Half-Humans
ClericFighterMagic-UserThiefFighter/Magic-UserMagic-User/Thief
Crossbreed of elf and human. Males ~5'6", females an inch shorter. Pointed ears, features favoring the human parent. Well tolerated by human
Half-Ogre
Half-Ogre
Half-Humans
ClericFighter
Human-ogre crossbreed, outcast among both peoples, often leading orc or goblin communities. ~7 feet tall, broad-shouldered, rangy; ogrish fe
Half-Orc
Half-Orc
Half-Humans
ClericFighterMagic-UserThief
Human-orc crossbreed, outcast among humans but sometimes rising to lead orcish communities. A bit shorter than humans, orcish features.
Bisren
Bisren
New Races
ClericFighterThief
Descendants of the great Minotaurs of legend. Normally peaceful, nature-loving semi-nomads of the wilds; dangerous when threatened. Impressi
Canein
Canein
New Races
ClericFighterMagic-UserThief
Dog-like humanoids (bulldog/boxer faces, jowls), legend of a wizard's enhanced guard dogs. Extreme loyalty to liege, friend, or family; knig
Chelonian
Chelonian
New Races
ClericFighterMagic-UserThief
Turtle-like reptilian humanoids of rivers and lakes. Thick scaly skin plus a back shell; seldom taller than 5'. Content in their own societi
Faun
Faun
New Races
ClericFighterMagic-UserThief
Fey-related goat-folk: human-like torso and head, goat legs and feet, ~4-5' tall, small horns or large ears. Share the Halfling love of agra
Phaerim
Phaerim
New Races
ClericFighterMagic-UserThief
Beautiful fey kin (booka, pixie blood) with dragonfly/butterfly wings. No taller than a Halfling (3'), slight, seldom over 40 lbs. Twice as
Bugbear
Bugbear
Monsters as PCs
ClericFighterThief
Huge hairy goblinoids ~6' tall, dark brown eyes, move very quietly. Wild, fearless, bully smaller humanoids.
Caveman
Caveman
Monsters as PCs
ClericFighterThief
Stocky, heavily muscled kin of Humans with limited language — complex grunts and ape-like vocalizations (rudimentary concepts only, cannot v
Centaur
Centaur
Monsters as PCs
ClericFighterMagic-User
Half man, half horse: human torso where a horse's head would be. ~7' tall, ~2,100 lbs. Haughty, aloof, honorable — would rather die than be
Gnoll
Gnoll
Monsters as PCs
ClericFighterMagic-UserCleric/Magic-User
Hyena-headed nocturnal carnivores ~7' tall, 300 lbs, dirty yellow or reddish-brown fur. Prefer intelligent prey 'because they scream more.'
Goblin
Goblin
Monsters as PCs
ClericFighterMagic-UserThiefCleric/Magic-User
Small wicked ambushers ~3' tall, ~40 lbs, red-to-yellow crafty eyes, yellow-to-deep-red skin (uniform per tribe). Dark leather garb. Favor a
Hobgoblin
Hobgoblin
Monsters as PCs
ClericFighterMagic-UserThiefCleric/Magic-User
Larger goblin kin, human-sized. Dark reddish-brown to gray hair, dark orange/red-orange skin, yellowish eyes. Bright garb (blood red), polis
Kobold
Kobold
Monsters as PCs
ClericFighterMagic-UserThief
Small dog-faced reptilians, 2' tall, ~40 lbs. Distrustful of larger races, cunning, prefer ranged combat and ambushes near trapped areas.
Lizard Man
Lizard Man
Monsters as PCs
ClericFighter
6-7' tall scaled humanoids (green/gray/brown) with 3-4' balancing tails, 200-250 lbs. Indifferent loners, fearsome when roused; simple sound
Ogre
Ogre
Monsters as PCs
ClericFighter
9-10' tall, 600-650 lbs, dull yellow-brown skin, poorly-cured furs, repellent odor. Brutish, aggressive, inherently lazy.
Orc
Orc
Monsters as PCs
ClericFighterThief
Grotesque warlike humanoids: lupine ears, reddish eyes, upturned noses, black hair. Males just over 6', ~210 lbs. Vivid garb (blood red, mus
Troglodyte
Troglodyte
Monsters as PCs
ClericFighterThief
Very intelligent lizard-folk 5-6' tall with large red eyes and spiny leg/head/arm combs. Hostile to non-troglodytes; ambush hunters.
DE
Duskbough Elf
Artificial Ryan
ClericFighterMagic-UserThiefFighter/Magic-UserMagic-User/Thief
Duskbough Elves stand a head taller than their lowland kin, six feet and more, spare and long-limbed, built like people who climb. Their ski
V
Valefolk
Artificial Ryan
ClericFighterMagic-UserThief
The Valefolk are the valley's humans - millers, ferryfolk, toll-keepers, orchard farmers, and the wardens of its one good bridge. Sturdy, we
ED
Emberdeep Dwarf
Artificial Ryan
ClericFighterThief
The Emberdeep are the valley's mountain dwarves - the deep path of their people: miners, smelters, and smiths whose halls run from the forge
CD
Cragtop Dwarf
Artificial Ryan
ClericFighterThief
The Cragtop are the valley's hill dwarves - the high path of their people: weather-keepers, goat-herders, and eagle-wardens whose round ston
MG
Millgear Gnome
Artificial Ryan
ClericFighterMagic-UserThiefMagic-User/Thief
The Millgear are the valley's tinker gnomes - the gadget path of their people: a workshop-warren dug into the banks of the millrace, where t
HG
Holt Gnome
Artificial Ryan
ClericDruidFighterThief
The Holt Gnomes are the valley's forest gnomes - the green path of their people: a hidden burrow nation under one great wooded hill, in an a
MG
Mirken Gnome
Artificial Ryan
FighterMagic-UserNecromancerThiefMagic-User/Thief
The Mirken are the valley's dark gnomes - the deep path of their people: tenders of the barrow downs and the dead of four peoples, traders i
SP
Starfall Pilgrim
Artificial Ryan
ClericFighterMagic-UserThiefFighter/Magic-UserMagic-User/Thief
The Starfall Pilgrims are the valley's strangers - a tall, wandering people who came over the mountains three generations ago following, by
W
Wolfsblood
Artificial Ryan
ClericFighterMagic-UserThief
The Wolfsblood are not a nation or a species but a curse in a bloodline: descendants of one famine-winter family who bargained with the Grey
SO
Sunstep Orc
Artificial Ryan
ClericFighterThief
The Sunstep are the valley's orcs - a brown-skinned, black-haired people of sun and rain who farm floating gardens below their Dry Mesa, kee
DT
Delta Trollkin
Artificial Ryan
ClericFighterThief
The valley's trolls as a river civilization of the Mirror Delta: seven to eight and a half feet tall, dark river-green skin, long arms and e
HB
Highmere Bovari
Artificial Ryan
ClericFighterRanger
The valley's bull-folk: seven to seven and a half feet of horned, honor-bound strength from the high meseta, where their villages are whitew
G
Gravewake
Artificial Ryan
ClericFighterMagic-UserThief
The valley's dead, awake. Where the Corruption has touched the ground, the mind of a creature that dies there - any creature, any people - s