← Classes
M
Best: 3:4 portrait (e.g. 900×1200)
Monk
BF-Quasi-Classes r8QUASI-CLASS — layered on a base class, combined XP to advance
Quasi-class of monastic martial artists (any base class, clan/order flavor): chi-infused Martial Arts damage, AC bonus, extra attacks, Tumble evasion, +2 vs. mental influence. Strict order weapon/armor rules; disobedience means expulsion.
NOTES
Above-normal XP costs. Brawling may count as weapon specialization for Fighter-Monks.
Prime Requisite
Strength 11, Wisdom 15, Dexterity 13, Constitution 11 (+ base class)
Hit Die
—
Attacks As
—
Saves As
—
Armor
Per order (often restricted)
Weapons
Per order; all attacks become Martial Arts (unarmed, weapon, or touch spells)
ABILITY MINIMUMS
STR 11+WIS 15+DEX 13+CON 11+
SPECIAL ABILITIES
Martial Arts damage +1 (L1) scaling to +2d4 (L9+); AC bonus +1 (L2) to +8 (L19); Extra Attack L6, 2nd L12, 3rd L18; Tumble progression; +level to move (unencumbered/light); fall/AoE damage halved on Tumble (quartered with save); tumble through enemy spaces; +2 saves vs. mental influence.
EXPERIENCE & HIT DICE
| Lvl | XP | HD |
|---|---|---|
| 1 | 0 | 1 |
| 2 | 1,000 | 2 |
| 3 | 2,000 | 3 |
| 4 | 4,000 | 4 |
| 5 | 8,000 | 5 |
| 6 | 16,000 | 6 |
| 7 | 32,000 | 7 |
| 8 | 64,000 | 8 |
| 9 | 128,000 | 9 |
| 10 | 192,000 | 9+0 |
| 11 | 250,000 | 9+0 |
| 12 | 310,000 | 9+0 |
| 13 | 370,000 | 9+0 |
| 14 | 430,000 | 9+0 |
| 15 | 500,000 | 9+0 |
| 16 | 570,000 | 9+0 |
| 17 | 640,000 | 9+0 |
| 18 | 710,000 | 9+0 |
| 19 | 780,000 | 9+0 |
| 20 | 850,000 | 9+0 |
Source: BF-Quasi-Classes r8 • Transcribed from your supplements, no hallucination.