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Dryad

Core • core
Dryads are female nature spirits; each is mystically bound to a single, enormous oak tree and must never stray more than 300 yards from it. Any who do become ill and die within 4d6 hours. A dryad’s oak does not radiate magic. A dryad lives as long as her tree, and dies when the tree dies; likewise, if the dryad is killed, her tree dies also. A dryad resembles an elf woman, with skin like fine polished wood or smooth bark and hair like leaves; the hair color of a dryad usually changes with the seasons, being brown in the winter, pale green in the spring, darker green in the summer, and yellow, orange, or red in the fall. Though they are usually content to live alone, dryads are often friends with creatures such as treant or other nature spirits who might live nearby. Once per day a dryad can cast a charm similar to the spell charm person, and one may choose to use this ability to compel an interesting human or elf to remain with her as a companion for a period of up to a year. The companion can be taken into and brought out of the dryad's tree so long as the charm is still in effect.
Armor Class
15
Hit Dice
2*
Attack Bonus
—
Move
40'
Attacks
1 dagger or 1 fist
Damage
1d4 dagger or 1d4 fist
No. Appearing
Lair 1d6
Save As
Magic-User: 4
Morale
6
Treasure Type
D
XP
100
Roll attacks — tap to roll
daggerfist
Treasure D — roll the haul
Type D — lair
Source: Core • Extracted from your PDFs, no hallucination.