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Elf, Brugh

KH1 • kh1
do wear armor it is fashioned from tough hides of exotic subterranean monsters such as the purple worm. Brugh Elves have a completely alien mindset and inherent magical abilities, so it's not recommended that the GM allow them as a playable race.
Armor Class
12 (armored 17)
Hit Dice
1* No. of Attacks: 1 weapon
Attack Bonus
None
Move
40' No. Appearing: 1d6, Wild 2d6, Lair 5d10
Attacks
1 weapon
Damage
By weapon
No. Appearing
1d6, Wild 2d6, Lair 5d10
Save As
Magic-User: 1 (with elf bonuses)
Morale
Treasure Type
S each; G in lair
XP
The Brugh Elf is an elf subspecies that dwell within earthen mounds in tunnel complexes known as “Brughs”. Brugh Elves are of slight build and of the same height as Humans. They usually have thick hair, which can be any color. Though Brugh Elves share the pointed ears so commonly associated with elf-kind, their riotous hair often obscures this feature. Brugh Elves are generally capricious, quick- tempered, and indolent. They can also be extremely vengeful for perceived slights, real or imagined. In folklore, Brugh Elves are also known as a type of “fairy” which can lead to confusion with other beings of the same name. Brugh Elves are powerful magicians, with innate magical abilities similar to those of a brownie. They can detect magic at will, become invisible at will, and once per day can cast confusion as a 7th-level caster. Unlike a brownie, however, the Brugh Elf cannot attack or cast spells while invisible. A person peering through a stone with a naturally-bored hole in it can see an invisible Brugh Elf as though by a detect invisible spell. Brugh Elf Magic-Users are particularly formidable, casting spells as through they were one level higher than other Magic-Users at that class level. The Brugh Elf has unique strengths and vulnerabilities related to its fairy nature and ancient curses visited upon their wicked race: • Increased (+1) damage from metal weapons. • Reduced (-1) damage from stone or wood weapons. • Inability to enter any dwelling with a crafted metal object (e.g., horseshoe) placed over its doorway. • An inscrutable mind makes Brugh Elves immune to charm spells or any form of mind control. Brugh Elves typically wield stone-tipped spears or shortbows. They are rarely armored, as they avoid large-scale warfare. When they do wear armor it is fashioned from tough hides of exotic subterranean monsters such as the purple worm. Brugh Elves have a completely alien mindset and inherent magical abilities, so it's not recommended that the GM allow them as a playable race.
Roll attacks — tap to roll
Treasure S each; G in lair — roll the haul
Type S — carried (each)
Type G — lair
Source: KH1 • Extracted from your PDFs, no hallucination.