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Skeleton
Core • coreSkeletons are mindless undead created by an evil Magic-User or Cleric, generally to guard a tomb or treasure hoard, or to act as guards for their creator. They take only ½ damage from edged weapons, and only a single point from arrows, bolts or sling stones (plus any magical bonus). As with all undead, they can be Turned by a Cleric, and are immune to sleep, charm or hold magic. As they are mindless, no form of mind reading is of any use against them. Skeletons never fail morale, and thus always fight until destroyed.
Armor Class
13 (special, see below)
Hit Dice
1
Attack Bonus
—
Move
40'
Attacks
1 weapon
Damage
1d6 or by weapon
No. Appearing
3d6, Wild 3d10
Save As
Fighter: 1
Morale
12
Treasure Type
None
XP
25
Roll attacks — tap to roll
weaponby
Source: Core • Extracted from your PDFs, no hallucination.