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Bandit Leader

Human • Fighter 3 • Rodemus Keep
AC 18HP 13DC1
str
14
dex
13
con
8
int
—
wis
—
cha
5
PERSONALITY
Leader of the bandit party working the roads toward Rodemus Keep (wilderness encounter 1-2). His 8 bandits are Human Fighter 1: AC 13, #At 1 shortsword, Dam 1d6, Mv 40', Sv F1, ML 9, XP 25 ea., leather armor and shortsword (INT 4 (-2), CHA 14 (+1)).
NOTES
Bandit Leader (Human Fighter 3): AC 18, #At 1 great axe, Dam 1d10, Mv 20', Sv F3, ML 9, XP 145. STR 14 (+1), DEX 13 (+1), CON 8 (-1), CHA 5 (-2). Equipment: plate mail, great axe, Scroll of Protection from Undead.