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Emberdeep Dwarf

AR-Emberdeep Dwarves r1
The Emberdeep are the valley's mountain dwarves - the deep path of their people: miners, smelters, and smiths whose halls run from the forge-floors at the root of the ridge down to the Ancestor Vaults where their dead are laid in stone. Short and powerfully built, around four feet tall, with long beards ringed with work-metal, streaked early with forge-ash grey. Practical, stubborn, courageous, and loyal past the point of sense. They live three to four centuries.
NOTES
May not employ Large weapons more than four feet in length (two-handed swords, polearms, longbows). Original Artificial Ryan race (The Emberdeep Dwarves, itch.io supplement); text CC BY-SA 4.0.
Classes
ClericFighterThief
Hit Dice
Normal
ABILITY REQUIREMENTS
STR
—
DEX
—
CON
min 9
INT
—
WIS
—
CHA
—
max 17
SPECIAL ABILITIES
Darkvision 60'. Detect slanting passages, stonework traps, shifting walls and new construction on 1-2 on 1d6 (search first). Forge-Cunning: examining any metal or stone work, can tell who made it (by people and tradition), how sound it is, and its honest worth, without a roll in ordinary conditions.
SAVING THROWS
+4 vs. Death Ray or Poison, Magic Wands, Paralysis or Petrify, and Spells; +3 vs. Dragon Breath.
Source: AR-Emberdeep Dwarves r1 • Transcribed from your supplements, no hallucination.