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Part 5 • Core p55 • book p.55

Holy Water

Holy water is harmful to undead creatures. A character may throw a flask of holy water as a grenade-like missile, which will break and release the contents if thrown against the body of a corporeal creature. To use it against an incorporeal creature it must be opened and poured or splashed onto the target, generally requiring the attacker to be directly adjacent to it. Each flask of holy water can inflict 1d8 points of damage to such a monster. In addition, each additional undead monster within 5 feet of the point of impact receives 1d6 points of damage from the splash. Holy water is only effective for one round.