← Rules
Part 5 • Core p53 • book p.53

Normal Men

The NM entry in the table above is for normal men, also known as zero level characters. These characters represent the artisans, shopkeepers, scullery maids, and other non-adventurer characters who will appear in the game. All such characters are NPCs, of course. As mentioned elsewhere, it is up to the GM to determine if members of non-Human character races have zero level members of their own, and the exact statistics of such characters. Average zero-level humans have 1d4 hit points, and usually are not proficient with any weapons except bare hands. Green troops (those who have not been in battle yet) are zero-level, but have 1d6 hit points and are allowed to use any weapon allowed to a Fighter. It is recommended not to waste time in detailing the ability score or other statistics of such characters further; they are normal, as in "average," and so very few would have extreme statistics. A blacksmith might be credited with a Strength score of 13 or more, or a savant with Intelligence of 16 or more, but in general such things need not be detailed for most of these characters. Attack Bonus Table Fighter Level Cleric or Thief Level Magic-User Level Monster Hit Dice Attack Bonus NM less than 1 +0 1 1-2 1-3 1 +1 2-3 3-4 4-5 2 +2 4 5-6 6-8 3 +3 5-6 7-8 9-12 4 +4 7 9-11 13-15 5 +5 8-10 12-14 16-18 6 +6 11-12 15-17 19-20 7 +7 13-15 18-20 8-9 +8 16-17 10-11 +9 18-20 12-13 +10 14-15 +11 16-19 +12 20-23 +13 24-27 +14 28-31 +15 32 or more +16