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Part 7 • Core p164 • book p.164

Lair Treasures

Type 100's of Copper 100's of Silver 100's of Electrum 100's of Gold 100's of Platinum Gems and Jewelry Magic Items A 50% 5d6 60% 5d6 40% 5d4 70% 10d6 50% 1d10 50% 6d6 50% 6d6 30% any 3 B 75% 5d10 50% 5d6 50% 5d4 50% 3d6 None 25% 1d6 25% 1d6 10% 1 weapon or armor C 60% 6d6 60% 5d4 30% 2d6 None None 25% 1d4 25% 1d4 15% any 1d2 D 30% 4d6 45% 6d6 None 90% 5d8 None 30% 1d8 30% 1d8 20% any 1d2 + 1 potion E 30% 2d8 60% 6d10 50% 3d8 50% 4d10 None 10% 1d10 10% 1d10 30% any 1d4 + 1 scroll F None 40% 3d8 50% 4d8 85% 6d10 70% 2d8 20% 2d12 10% 1d12 35% any 1d4 except weapons + 1 potion + 1 scroll G None None None 90% 4d6x10 75% 5d8 25% 3d6 25% 1d10 50% any 1d4 + 1 scroll H* * 8d10 * 6d10x10 * 3d10x10 * 5d8x10 * 9d8 * 1d100 * 10d4 * any 1d4 + 1 potion + 1 scroll I None None None None 80% 3d10 50% 2d6 50% 2d6 15% any 1 J 45% 3d8 45% 1d8 None None None None None None K None 90% 2d10 35% 1d8 None None None None None L None None None None None 50% 1d4 None None M None None None 90% 4d10 90% 2d8x10 55% 5d4 45% 2d6 None N None None None None None None None 40% 2d4 potions O None None None None None None None 50% 1d4 scrolls * Type H treasures are specifically dragon treasure; the chance of each type of monetary treasure ranges from 35% at the second age category to 85% at the seventh, while the odds of gems, jewelry, and magic items are 5% per hit die of the monster. Hatchlings do not usually have any treasure.