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Part 8 • Core p199 • book p.199

Strongholds (continued)

Ability Rolls......................189 Adjusting Treasure Awards163 Adventurers......................184 Alchemist...........................47 Animal Trainer....................47 Armor and Shields..............11 Armor Class4, 50, 53, 59, 62, 171 Armorer (or Weaponsmith). 47 Attack Bonus..........53, 54, 62 Attack Bonus Table............53 Attacking a Vehicle.......13, 60 Attacking From Behind.......53 Attacks...............................62 Bandits.............................184 Becoming Lost...................45 Beggar.............................183 Brawling.............................56 Brigands...........................184 Buccaneers and Pirates.....184 Bully................................183 Carrying Capacity...............42 Character Abilities.................4 Character Advancement.....49 Charging............................52 Charisma..................4, 46, 50 City Watch.......................183 City, Town or Village Encounters.......................182 Cleric.............................7, 57 Clerics vs. Undead Table....57 Climb Walls..........................9 Climbing and Diving...........52 Combat..............................51 combat round............42, 50 f. Combination Classes............6 Common.............................4 Constitution....................4, 59 Constitution Point Losses....59 copper pieces.....................10 Cost of Weapons and Equipment.........................10 Creating An NPC Party.....184 Damage.......................55, 62 Darkvision..........................43 Deafness and Blindness......59 Death and Dying..............188 Death Ray or Poison...........60 Dexterity..........................4, 8 disengage...........................52 Doors.................................43 Doppleganger...................183 Dragon Breath....................60 Dungeon Encounters........180 Dungeon Survival...............44 Dungeons...........................43 Dwarves.........................5, 43 electrum piece....................10 Elves....................................5 encounter.........................180 Encumbrance.....................42 Energy Drain......................58 engaged.............................52 Engineer.............................47 Equipment.........................10 Evasion and Pursuit............52 experience........................190 Experience Points.......49, 190 Explanation of Equipment...12 Explanation of Magic Items........................................169 Falling Damage...................59 Fighter.................................7 flee.....................................52 Game Master........................1 game turns.........................42 Gems and Jewelry............165 Giant Rat..........................183 GM......................................1 gold piece...........................10 Grenade-Like Missiles.........54 Halflings...............................6 Healing..............................59 Hide.....................................9 Highwaymen....................184 Hit Dice..............................62 hit points..........4, 55, 59, 188 Holy Water...................12, 55 Hopeless Characters.........186 How to Attack....................53 Human Experience Bonus Option.............................190 Humans...........................4, 6 Individual Treasures..........164 Initiative..............4, 50, 51, 52 Intelligence.......................4, 8 Item Saving Throws............60 Judging Wishes.................188 Lair Treasures..................164 Land Transportation...........13 Languages............................4 Light..................................43 Listen...................................9 Lycanthrope, Wererat.......183 Magic Armor.............166, 171 magic item..................47, 185 Magic Item................166, 169 Magic Item Generation......166 Magic Item Research.........192 Magic Wands......................60 Magic Weapons........166, 170 Magic-User...........................8 magical research...............191 Magical Research..............191 Maneuverability..................51 Mapping.............................43 Melee Combat....................54 Mercenaries........................48 Mercenary........................183 Merchants.................183, 184 Miscellaneous Items..168, 174 Missile Fire.........................54 Missile Weapon Ranges......11 Missile Weapon Rate of Fire54 Missiles That Miss...............55 Money...............................10 Monster Attack Bonus.........54 Monster Reactions..............50 Morale....................46, 57, 62 Move Silently.......................9 movement....................45, 52 Movement....................42, 62 movement rate.............42, 62 Negative Hit Points...........189 No. Appearing....................62 Nobles......................183, 185 Non-Human Parties..........185 non-player characters...........2 normal men........................53 NPC.............................2, 184 Oil......................................55 Open Locks..........................9 Optional Rules..................188 Order of Play......................50 Overland Travel..................45 Paralysis or Petrify..............60 parting shot........................52 PC.......................................2 percentile roll........................2 Pick Pockets.........................9 Pilgrims............................185 Placed Treasures..............163 platinum piece....................10 player character....................2 Poison................60, 172, 189 Potions.....................167, 171 Preparing Spells From Memory...........................190 Press Gangs.....................183 Priest................................183 Prime Requisite................7, 8 Raise Dead.......................188 Random Treasure Generation........................................163 Rare Items........................177 Remove Traps......................9 Repairing a Vehicle.............60 Rest...................................59 Retainers............................46 Role-Playing.........................1 round.................................42 Running.............................51 Savant...............................47 Save As..............................62 Save vs. Death.................188 Saving Throws................6, 60 Scrolls......................167, 172 Secret Doors......................44 Set Weapon Against Charge..........................................52 Shadow............................183 Ship's Crew........................47 Siege Engines.....................14 silver piece.........................10 silver pieces........................10 Sneak Attack........................9 Specialists...........................47 Spell Research..................191 Spells.................................17 Spells (save).......................60 Strength.........................4, 42 Strongholds......................199 Subduing Damage..............55 Surprise.............................50 Thief............................8, 183 Thief Abilities....................190 Thieves................8, 43, 182 f. Thieves' Picks and Tools.....12 Time..................................42 Traps.........................43, 197 Traveling by Air..................45 treasure............................163 Treasure Type....................62 Treasure Types.................164 turn......................................8 Turn the undead.................57 Turn the Undead..................7 undead.........7, 17, 55, 57, 58 Undead..............................58 Unguarded Treasures........165 Using the Dice......................2 Vehicles..............................13 Wandering Monsters.........180 Wands, Staves and Rods 167, 173 Water Transportation..........13 Waterborne Travel..............45 Weapon and Armor Restrictions.......................187 Weapon Size......................11 Weapons............................11 Wilderness Encounters......181 Wilderness Movement Rates..........................................45 Wisdom...........................4, 7 withdraw............................52 Wizard.............................183 Wrestling............................56 XP..........................46, 49, 62