← Spells
Alter Self
Illusionist 2Level 2Range: selfDuration: 10 minutes / levelBF-Illusionist r9
This spell allows the caster to assume the form of a creature of the same body type (i.e. humanoid). The new form must be within 50% of their normal size. The assumed form can’t have more hit dice than the caster's level, nor more than 5 HD at most. The caster can change into a member of their own kind or even into themself. The caster retains their own ability scores, class, level, hit points, attack bonus, and saving throws. If the new form is capable of speech, they can communicate normally and cast spells. The caster acquires the physical qualities of the new form, including armor class, movement capabilities (such as climbing, swimming and flight, but not including magical movement abilities such as levitation), natural weapons (such as claws, bite, and so on), racial abilities, and any gross physical qualities (wings, additional extremities, etc). Using alter self does not permit additional attacks, and the caster does not gain any special, supernatural, or spell-like abilities of the new form.