← Spells

Control Winds

Druid 5
Level 5Range: 0 (see text)Duration: 10 minutes/levelBF-Druid r14
The caster alters wind force around them (40 feet per caster level radius cylinder 40 feet high). The caster can make the wind blow in a certain direction or manner, increase its strength, or decrease its strength. The new wind direction and strength persist until the spell ends or until the caster chooses to alter it, which requires concentration. The caster may create an "eye" of calm air up to a 40-foot radius around them and may choose to limit the area of effect to any cylindrical area less than their full limit. The caster may choose wind patterns over the spell’s area. They can choose a downdraft from the center outward, an updraft from the outer edges in toward the center, a rotation that causes the winds to circle the center, or a blast that simply causes the winds to blow in one direction across the entire area from one side to the other. For every three caster levels, the caster can increase or decrease wind condition by one level (as described in the Waterborne Travel section of the Basic Fantasy RPG Core Rules).