← Spells
Heat Metal
Druid 2, Spellcrafter 2Level 2Range: 25’Duration: 7 roundsBF-Druid r14 + BF-Spellcrafters r11
This spell causes a single item made of ferrous (iron- based) metal to become hot for a brief period of time. The affected item is warm to the touch immediately, and then becomes progressively hotter each round as indicated on the table below. The damage roll indicated is applied to any creature holding or wearing the affected item; a brief touch does no damage. Round Temperature Damage 1st Warm None 2nd-3rd Hot 1d4 points 4th-5th Searing 2d4 points 6th Hot 1d4 points 7th Warm None Note that this spell can damage items harmed by heat, such as potions for example, and might boil water, wine, or oil stored in vessels within an affected metal item, possibly causing the affected vessel to burst. Generally this will happen on the 4th or 5th round, when the effect is at its most powerful. The reverse of this spell is chill metal. It inflicts damage as outlined in the table above, but the damage is caused by cold instead of heat. Note that this can freeze water, congeal oil, and so on. Frozen water might burst its vessel.
Roll dice — tap to roll
Round Temperature Damage 1st Warm None 2nd-3rd Hot 1d4 points 4th-5th Searing 2d4 points 6…
Round Temperature Damage 1st Warm None 2nd-3rd Hot 1d4 points 4th-5th Searing 2d4 points 6…