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Magic Missile
Magic-User 1, Spellcrafter 1Level 1Range: 100'+10'/levelDuration: instantaneousCore p21-42 + BF-Spellcrafters r11
This spell causes a magical arrow of energy to fly from the caster's finger and unerringly hit its target, inflicting 1d6+1 points of damage. The target must be at least partially visible to the caster, and no saving throw is normally allowed. It's not possible to target a specific part of the target. Inanimate objects are not affected by this spell. For every three caster levels beyond 1st, an additional missile is fired: two at 4th level, three at 7th, four at 10th, and the maximum of five missiles at 13th level or higher. When multiple missiles are fired in this way, the caster can target one or several creatures as desired, as long as all are visible to the caster at the same time. All such targets must be designated before any damage is rolled.
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This spell causes a magical arrow of energy to fly from the caster's finger and unerringly…