← Spells
Protection from Evil*
Cleric 1, Magic-User 1, Spellcrafter 1, Necromancer 2Level 1Range: touchDuration: 1 turn/levelCore p21-42 + BF-Spellcrafters r11 + BF-New Spells r12
This spell protects the caster or a creature touched by the caster (the "subject") from evil; specifically, the spell wards against summoned creatures, creatures with significantly evil intentions, and extraplanar creatures of evil nature. A magical barrier with a radius of just 1 foot is created around the subject. The barrier moves with the subject, and provides three specific forms of magical protection against attacks or other effects attempted by the affected creatures against the subject. First, the subject receives a bonus of +2 to their Armor Class, and a similar bonus of +2 on all saving throws. Second, the barrier blocks all attempts to charm or otherwise control the subject, or to possess the subject (such as with magic jar). Such attempts simply fail during the duration of this spell. Note however that a creature who receives this protection after being possessed is not cured of the possession. Third, any and all summoned creatures and extraplanar creatures of evil nature are unable to physically touch the subject. Attacks by such creatures using their natural weapons simply fail. This effect is canceled if the subject performs any form of physical attack (even with a ranged weapon) on any affected creature, but the other features of the spell continue in force. Reversed, this spell becomes protection from good. It functions in all ways as described above, save that "good" creatures are kept away, rather than "evil" ones.