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Remove Fear*

Cleric 1, Necromancer 1, Illusionist 1
Level 1Range: touch (120')Duration: instantaneousCore p21-42 + BF-Necromancer r12 + BF-New Spells r12
(2 turns) This spell will calm the creature touched. If the target creature is currently subject to any sort of magical fear, it is allowed a new save vs. Spells to resist that fear, at a bonus of +1 per level of the caster. The reverse of this spell, cause fear, causes one target creature within 120' to become frightened; if the target fails to save vs. Spells, it flees for 2 turns. Creatures with 6 or more hit dice are immune to this effect.