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Shadow Walk
Illusionist 6Level 6Range: touch (see text)Duration: 1 hour / levelBF-Illusionist r9
Shadow walk can only be cast in an area of heavy shadows. The caster and up to one willing creature per level are transported to the shadowy edge of reality. In this region of shadow, the caster (and all the creatures that accompany them) moves at an effective rate of 50 miles per hour. Because of the blurring of reality, the caster can’t make out details of the terrain or areas they pass over during transit, nor can they predict perfectly where the travel will end. When the spell effect ends, the caster and any creatures accompanying them arrives 1d10 × 100 feet in a random horizontal direction from the desired endpoint. The caster and their companions always arrive at ground level, except if the landing area is in a body of water (in which case they arrive at the water level) or underground. If arriving underground, the altitude of arrival should be as close as possible to the same altitude as the intended endpoint location.
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When the spell effect ends, the caster and any creatures accompanying them arrives 1d10 × …