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19. Spear Trap

bf1-room-nameless-l1-19 • bf1-room-nameless-l1-19 • Morgansfort: The Western Lands Campaign
(20'x20' room, door south in southeast corner) The door to this room is tightly stuck, requiring a better than normal roll to open doors; only characters with at least 13 Strength can open it, and they must roll their Strength bonus or 40 less on 1d6 to do so (so 13-15 = 1 in 1d6, 16-17 = 1-2 in 1d6, 18 = 1-3 in 1d6). If the door is opened, the character opening the door is attacked by a spear shot from a hole in the wall opposite the door. The spear trap attacks as a 4 HD monster and does 1d6 on a successful hit. It only contains one spear, so is disarmed after attacking. There is treasure hidden inside the mechanism of the spear trap. There is a small chamber under the hole where the spear is launched from. The "hatch" must first be detected as a secret door; then a Thief must make an Open Locks roll to open it. Inside the chamber is a rotten sack containing 51 sp and 36 gp.
BF1 Nameless Dungeon Level 1, room 19. Hazards: trap. Treasure mentions (gp): 36.
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19. Spear Trap
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