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9. Mirror Room
bf1-room-nameless-l1-9 • bf1-room-nameless-l1-9 • Morgansfort: The Western Lands Campaign
(20'x20' room, door to the north in the northeast corner) This room contains nothing except a large mirror, 7' tall by 4' wide, hung 6" off of the 38 floor in the center of the south wall. The room appears to be illuminated by a soft light that emanates from the rune-engraved frame of the mirror. The illumination is roughly equivalent to torchlight. The odd thing about the mirror is that it reflects the room, but not the player characters. As soon as they get up the courage to look into it, this will be noticed. As they look into the mirror, the player characters will see some monster from the wandering monster chart enter the room, look around, and leave again. In fact, this is a slow mirror, in which reflections are delayed by one hour. The things the player characters see in the mirror happened in the past. The mirror is firmly attached to the wall, but a character with appropriate tools (such as a Thief) can easily remove it. It weighs about 50 pounds (500 cn) and is highly breakable and hard to carry. If successfully taken back to civilization, it might bring up to 1,000 gp from the right buyer. The runes carved around the frame of the mirror are from
BF1 Nameless Dungeon Level 1, room 9. Treasure mentions (gp): 1,000.
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