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46. Old Chapel

bf1-room-nameless-l2-46 • bf1-room-nameless-l2-46 • Morgansfort: The Western Lands Campaign
(30'x30', door north in northwest corner to hallway, secret door south centered in south wall to 40' long hallway to room 41) Sixteen human-sized figures in rotting clothing kneel in this room before a decrepit- looking wooden altar. The creatures do not appear to move, not even to breathe, and there is an odor of decay in the air. This room was once used as a chapel of the god of the undead. The altar stands against the south wall (in front of the secret door), and sixteen zombies kneel in poses of prayer in two rows before the altar. The zombies do not move until the party either attacks a zombie or touches the altar. The altar is rotten; any attempt to move it results in its collapse. Note that it blocks access to the secret door. 16 Zombies: AC 12 (half damage from blunt weapons, 1 point only from arrows, bolts, or sling stones), HD 2, #At 1 weapon, Dam 1d8, Mv 20', Sv F2, ML 12, XP 75 ea. HP 5 ☐☐☐☐☐ 7 ☐☐☐☐☐ ☐☐ 8 ☐☐☐☐☐ ☐☐☐ 9 ☐☐☐☐☐ ☐☐☐☐ 8 ☐☐☐☐☐ ☐☐☐ 9 ☐☐☐☐☐ ☐☐☐☐ 9 ☐☐☐☐☐ ☐☐☐☐ 9 ☐☐☐☐☐ ☐☐☐☐ 8 ☐☐☐☐☐ ☐☐☐ 8 ☐☐☐☐☐ ☐☐☐ 10 ☐☐☐☐☐ ☐☐☐☐☐8 ☐☐☐☐☐ ☐☐☐ 12 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐ 13 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ 14 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐ 10 ☐☐☐☐☐ ☐☐☐☐☐
BF1 Nameless Dungeon Level 2, room 46. Hazards: collaps.
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46. Old Chapel
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