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17. Barber's Residence

jn1-area-17 • jn1-area-17 • JN1: Chaotic Caves
The wife of the barber who lives here (and several other town people) will comment that he has started acting suspiciously lately: he sneaks off alone for quite some time. If the PCs investigate, they will find he has happened onto what he thinks is a wonderful fishing hole in a stream and is sneaking off to fish it. The GM might reward 25 to 50 experience points for being curious and following him to find what he is doing, or none if the players have their characters act absurdly. Barber: AC 11, HD ½ (1d4 HP), #At 1 dagger, Dam 1d4, Mv 40', Sv NM, ML 7 HP
JN1 The Town, area 17. Monsters: Barber : AC 11, HD ½ (1d4 HP), #At 1 dagger, Dam 1d4, Mv 40', Sv NM, ML 7 HP [3]
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