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22. Merchant

jn1-area-22 • jn1-area-22 • JN1: Chaotic Caves
These people do not deal in armor, weapons, holy water and such, but have a supply of food, rope, and sundry goods. The merchant is a kindly but doddering and absent-minded old man; he is helped by his stooped-over wife (both are noncombatants). If the PCs do a lot of business here, they might note that occasionally a pint of oil is only 2/3 full or some other mishap has occurred. They have to pay attention to avoid being short- changed. The owners usually have 2d6 x 5 gp, 4d6 x 5 sp, and 5d6 x 5 cp on-hand.
JN1 The Town, area 22. Treasure mentions: 5 gp
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