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The cobbler who lives and works from this home also serves as the militia leader. He sells shoes, sandals, and related items. Cobbler: AC 11, HD ½ (1d4 HP), #At 1 spear, Dam 1d6, Mv 40', Sv NM, ML 7 HP
JN1 The Town, area 5a. Monsters: Cobbler : AC 11, HD ½ (1d4 HP), #At 1 spear, Dam 1d6, Mv 40', Sv NM, ML 7 HP [4]
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