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21. Chief's Room
jn1-room-caves-21 • jn1-room-caves-21 • JN1: Chaotic Caves
This chamber contains the hobgoblin chief and 3 bodyguards. The chief has the key to the store room at #18. There is a plain bed, chairs, tables, and other furnishings here. A collection of goods on one table includes a vial with a Potion of Stone to Flesh (1 use in it). A bag tied to the foot of the bed holds 600 gp, 1,200 sp, and 1,800 cp. Hobgoblin Chief: AC 15, HD 5, #At 1 scimitar, Dam 1d8, Mv 20', Sv F5, ML 8, XP 360 3 Hobgoblins: AC 14, HD 1, #At 1 scimitar, Dam 1d8, Mv 30', Sv F1, ML 8 (9 while chief is present), XP 25 ea. HP D. ABANDONED CRYPTS These are the old funeral crypts, which were once going to be expanded at lair C. Once highly decorated, the facade to the entrance is now in ruin, with much of the marble overlay broken off and scattered about, leaving bare stone. A plaque that once held the name of the crypts lies in shards on the ground. Bits of bone, scraps of cloth, and chunks of wood (some of it varnished) litter the floor and clutters every floor inside. In addition to the larger areas, there are five small, rounded alcoves along the walls (two east, three west) which contain pedestals for shrines.
JN1 The Chaotic Caves, room 21. Monsters: Hobgoblin Chief : AC 15, HD 5, #At 1 scimitar, Dam 1d8, Mv 20', Sv F5, ML 8, XP 360 HP [25]; 3 Hobgoblins [bestiary:Core-hobgoblin-76]: AC 14, HD 1, #At 1 scimitar, Dam 1d8, Mv 30', Sv F1, ML 8 (9 while chief is present), XP 25 ea. HP [5, 5, 5] Treasure mentions: 600 gp
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