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Three ghouls lurk here trying to get through the rubble to the hobgoblins in #20. They are not interested in skeletons or zombies as a possible food source. 3 Ghouls: AC 14, HD 2*, #At 2 claws, 1 bite, Dam 1d4 claw, 1d4 bite, all plus paralysis, Mv 30', Sv F2, ML 9, XP 100 ea. HP
JN1 The Chaotic Caves, room 22. Monsters: 3 Ghouls [bestiary:Core-ghoul-195]: AC 14, HD 2*, #At 2 claws, 1 bite, Dam 1d4 claw, 1d4 bite, all plus paralysis, Mv 30', Sv F2, ML 9, XP 100 ea. HP [9, 9, 9]
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