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Zombies wait patiently here, under orders to attack and destroy any intruders. The area contains empty (old and rotten) or smashed coffins. Amid the splinters of what appears to have been an ornate cabinet are six intact vials of holy water and 56 gp. 4 Zombies: AC 12 (½ damage from blunt weapons, 1 point only from arrows or bolts), HD 2, #At 1 bludgeon, Dam 1d8, Mv 20', Sv F2, ML 12, XP 75 ea. HP
JN1 The Chaotic Caves, room 24. Monsters: 4 Zombies : AC 12 (½ damage from blunt weapons, 1 point only from arrows or bolts), HD 2, #At 1 bludgeon, Dam 1d8, Mv 20', Sv F2, ML 12, XP 75 ea. HP [8, 8, 8, 8] Treasure mentions: 56 gp
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