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68. Main Boss
jn1-room-caves-68 • jn1-room-caves-68 • JN1: Chaotic Caves
The head bugbear and a small guard of common bugbears reside here, amid heavy wooden beds, chairs, and tables. The chief has a necklace with 300 gp on it; each individual has 1d6 gp on its person. The chief has two keys on a thong around one wrist: one opens the locked door to the west and the other the treasure room (#64). The locked door to the west is stout, thick, and iron- bound, but the room it opens into is empty. Bugbear Chief: AC 15, HD 6+6, #At 1 scimitar, Dam 1d8+3, Mv 30', Sv F6, ML 10, XP 500 2 Bugbears: AC 15, HD 3+1, #At 1 polearm, Dam 1d10+1, Mv 30', Sv F3, ML 10 (9), XP 145 ea. J. GNOLL LAIR These gnolls have been brought here by the scent of loot and fresh meat. They are armed with wide-bladed, heavy swords of their own making; others who wish to wield them must have at least 12 Strength to do so.
JN1 The Chaotic Caves, room 68. Monsters: Bugbear Chief : AC 15, HD 6+6, #At 1 scimitar, Dam 1d8+3, Mv 30', Sv F6, ML 10, XP 500 HP [33]; 2 Bugbears [bestiary:Core-bugbear-15]: AC 15, HD 3+1, #At 1 polearm, Dam 1d10+1, Mv 30', Sv F3, ML 10 (9), XP 145 ea. HP [13, 13] Treasure mentions: 300 gp, 6 gp
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