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70. Guard Post

jn1-room-caves-70 • jn1-room-caves-70 • JN1: Chaotic Caves
Three gnolls wait here – one is on duty at the corner at the area marked "w" (along with the one from room #71) and will alert the rest of those in this room if it detects intruders. Most of their furniture is shabby, although three sections of a large tree have been carved into crude benches. Each gnoll has 1d6 ep. 3 Gnolls: AC 15, HD 2, #At 1 heavy sword, Dam 2d4, Mv 30', Sv F2, ML 8, XP 75 ea. HP
JN1 The Chaotic Caves, room 70. Monsters: 3 Gnolls [bestiary:Core-gnoll-59]: AC 15, HD 2, #At 1 heavy sword, Dam 2d4, Mv 30', Sv F2, ML 8, XP 75 ea. HP [8, 8, 8]
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