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72. Common Room
jn1-room-caves-72 • jn1-room-caves-72 • JN1: Chaotic Caves
A group of gnolls lounge in this room, often bored and bickering. A pet wolf is tied by rope to the northwest corner, fed scraps, and trained as both guard and war dog. It has a high chance of hearing or smelling anyone who spends too much time outside the doors debating what to do. Each gnoll has 1d6 ep. The unmarked room to the southwest contains crude cots. 5 Gnolls: AC 15, HD 2, #At 1 heavy sword, Dam 2d4, Mv 30', Sv F2, ML 8, XP 75 ea. HP Wolf: AC 13, HD 2, #At 1 bite, Dam 1d6, Mv 60', Sv F2, ML 8, XP 75 HP
JN1 The Chaotic Caves, room 72. Monsters: 5 Gnolls [bestiary:Core-gnoll-59]: AC 15, HD 2, #At 1 heavy sword, Dam 2d4, Mv 30', Sv F2, ML 8, XP 75 ea. HP [8, 8, 8, 8, 8]; Wolf [bestiary:Core-wolf-238]: AC 13, HD 2, #At 1 bite, Dam 1d6, Mv 60', Sv F2, ML 8, XP 75 HP [8]
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