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7. Bee Hive
jn1-room-wilderness-7 • jn1-room-wilderness-7 • JN1: Chaotic Caves
A high-pitched voice is heard yelling in gleeful excitement. From out of the trees (or grass) a giant bee careens into the party and hits a PC or tree, tumbling to the ground, dead but wiggling and oozing juices. Laughing uproariously, the pixie that was riding it (detailed below) stands up and tries to turn invisible and flee. Hot on its tail are a half dozen more bees that will attack the party and anything else they find near the dead bee. 6 Giant Bees: AC 13, HD ½ (1d4 HP)*, #At 1 sting, Dam 1d4 + poison, Mv 10' Fly 50', Sv F1, ML 9. XP 13 ea. HP If the PCs follow the general direction the bees came from, they will note several more buzzing angrily around in a copse of trees: 3 Giant Bees: AC 13, HD ½ (1d4 HP)*, #At 1 sting, Dam 1d4 + poison, Mv 10' Fly 50', Sv F1, ML 9, XP 13 ea. HP The beehive is built amid the branches and crooked trunks of several fig trees that are growing together. It contains some 1d6 gallons of honey (weight about 8 pounds per gallon; value about 40 to 50 gp per gallon depending on the buyer). If the PCs collect the honey and the pixie is still alive and able, they will be pelted by several (1d6) platinum coins from the pixie, which is now hiding in the trees and laughing. Pixie: AC 17, HD 1*, #At 1 dagger, Dam 1d4, Mv 30' Fly 60', Sv F1E, ML 7, XP 37 HP
JN1 The Wilderness, placed encounter 7. Monsters: 6 Giant Bees : AC 13, HD ½ (1d4 HP)*, #At 1 sting, Dam 1d4 + poison, Mv 10' Fly 50', Sv F1, ML 9. XP 13 ea. HP [4, 2, 3, 1, 3, 1]; 3 Giant Bees : AC 13, HD ½ (1d4 HP)*, #At 1 sting, Dam 1d4 + poison, Mv 10' Fly 50', Sv F1, ML 9, XP 13 ea. HP [3, 2, 2]; Pixie [bestiary:Core-pixie-116]: AC 17, HD 1*, #At 1 dagger, Dam 1d4, Mv 30' Fly 60', Sv F1E, ML 7, XP 37 HP [3] Treasure mentions: 50 gp
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