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8. Crypt

jn1-room-wilderness-8 • jn1-room-wilderness-8 • JN1: Chaotic Caves
The PCs have found the entrance to an old tomb. The tomb is built of heavy stones buried under eons of dirt and brush. A rusted iron gate and door blocks the entranceway but can be pried open. Lines of old, worn runes over the doorway spell out slogans in Common, such as "EVIL WILL ALWAYS PREVAIL" and "DESTRUCTION TO ALL THAT IS GOOD." The tomb itself is a fairly simple rectangle, 10' high, 20' wide, and 30' long from the door to the back wall. Inside are three stone coffins (sarcophagi). The main occupant is a wight in the middle sarcophagus. It will avoid daylight and hunker inside until darkness falls. The wight wears Plate Mail +1 armor. A silver-bladed sword will be found in its coffin. It wears a simple brass crown (as a sign of military office, not royalty) with three 100 gp gems in the rim. A coffer holds 200 gp in coins. Wight: AC 18 (s), HD 3*, #At 1 touch, Dam energy drain (1 level), Mv 30', Sv F3, ML 12, XP 175
JN1 The Wilderness, placed encounter 8. Monsters: Wight [bestiary:Core-wight-154]: AC 18 (s), HD 3*, #At 1 touch, Dam energy drain (1 level), Mv 30', Sv F3, ML 12, XP 175 HP [10] Treasure mentions: 100 gp, 200 gp
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