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1. Sabers In The Grass

jn2-land-1 • jn2-land-1 • JN2: Monkey Isle
While moving through grassy terrain, the party is stalked and attacked by a saber-toothed cat, followed closely by 8 wild elves who use it to hunt victims. The elves are evil and will kill anyone they can. The saber-tooth has a gold-buckled leather collar worth 300 gp. The elves have a total of 40 silver and 40 golden studs on their accoutrement (each is the size and value of 1 coin), as well as sixteen gem stones worth 10 gp each. 8 Elves: AC 14 (leather armor and shield), HD 1, #At 1 scimitar or spear, Dam 1d8 scimitar, 1d6 spear, Mv 30', Sv F1, ML 8, XP 25 ea. HP Sabre-Tooth Cat: AC 14, HD 8, #At 2 claws, 1 bite, Dam 1d6 claw, 2d8 bite, Mv 50', Sv F8, ML 10, XP 875
JN2 Monkey Isle, special land encounter 1. Monsters: 8 Elves : AC 14 (leather armor and shield), HD 1, #At 1 scimitar or spear, Dam 1d8 scimitar, 1d6 spear, Mv 30', Sv F1, ML 8, XP 25 ea. HP [6, 4, 5, 4, 4, 3, 4, 3]; Sabre-Tooth Cat [bestiary:Core-sabre-tooth-cat-121]: AC 14, HD 8, #At 2 claws, 1 bite, Dam 1d6 claw, 2d8 bite, Mv 50', Sv F8, ML 10, XP 875 HP [32] Treasure mentions: 10 gp, 300 gp
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