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13. Subterranean Lizard Man Chief

jn2-room-r5-13 • jn2-room-r5-13 • JN2: Monkey Isle
QUARTERS: The head subterranean lizard man is here, along with three others. Subterranean Lizard Man Chief: AC 17, HD 6, #At 2 claws, 1 bite, Dam 1d4+2 claw, 1d4+2 bite, Mv 30, 40', Sv F6, ML 9, XP 500 3 Subterranean Lizard Man: AC 15, HD 2, #At 2 claws, 1 bite, Dam 1d4 claw, 1d4 bite, Mv 30' Swim 40', Sv F2, ML 9, XP 75 ea. In the far western alcove is a pile of coins (2,000 sp), gems (5 gems worth 100 gp and 2 worth 500 gp), and a locked treasure chest (the lock is trapped with a needle; save vs. Poison or die) with 1,100 gp.
JN2 Underwater Exploration, room 13. Monsters: Subterranean Lizard Man Chief : AC 17, HD 6, #At 2 claws, 1 bite, Dam 1d4+2 claw, 1d4+2 bite, Mv 30, 40', Sv F6, ML 9, XP 500 HP [25]; 3 Subterranean Lizard Man : AC 15, HD 2, #At 2 claws, 1 bite, Dam 1d4 claw, 1d4 bite, Mv 30' Swim 40', Sv F2, ML 9, XP 75 ea. HP [13, 12, 11] Hazards: trapped Treasure mentions: 1,100 gp, 100 gp, 500 gp
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