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This overgrown section of woodland serves as the preferred hangout for a pack of wild dogs that have been plaguing the pig farmers of Blackapple. The dogs are actually locals, having been persuaded by the cu-sidhe (a kind of “fairy dog”) of Faehill (B14) to harass the Blackapplers. Pigman Jack (B8) can point the PCs in the right direction if they want to collect dog pelts for money. 6 Wild Dogs: AC 14, HD 1+1, #At 1 bite, Dam 1d4 + hold, Mv 50', Sv F1, ML 9, XP 25 ea. HP
KH1 Blackapple Environs, area A1. Monsters: 6 Wild Dogs : AC 14, HD 1+1, #At 1 bite, Dam 1d4 + hold, Mv 50', Sv F1, ML 9, XP 25 ea. HP [4, 7, 5, 5, 5, 5]
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