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buildingParent: Blackapple Village
B2. Agatha's Potions And Powders
kh1-b-2 • kh1-b-2 • KH1: The Blackapple Brugh
Agatha is a the village apothecary. As the sign outside her place says, she sells potions and powders. Most aren't strictly magical, but some have magic-like effects. She welcomes any business, but will sell no more than six doses of each to the party. Agatha's Bed Time Tea – When taken as a tea, the imbiber falls into a deep sleep for 1d4+4 hours, at the end of which an extra 1d4 of lost hit points is healed. Note that due to the deep sleep, the imbiber cannot awaken through any means. Cost: 2 gp/dose. Berserker Juice – Fills the drinker with barbarous rage that lasts for 10 rounds. While raging, abilities that require patience or concentration (e.g., casting spells or activating magic items) is impossible. Under the influence of Berserker Juice, a character will charge into combat with the nearest recognizable enemy. If no enemy is nearby, the drinker must save vs. Spells to end the rage, or else attack the nearest character. While raging, the character temporarily gains a +2 bonus on attack rolls, damage rolls, and saving throws versus mind-altering spells, but suffers a penalty of - 2 to armor class. 10 rounds after drinking Berserker Juice, the rage ends and the imbiber becomes fatigued for an hour. Cost: 6 gp/dose. Love Potion #8 – Tasteless and odorless, when imbibed or added to food, this potion has the effect of causing the victim to be affected as if by charm person toward the next person they see. The effect lasts 24 hours. Cost: 80 gp/dose. Note: Agatha hasn't per
KH1 Blackapple Village, area B2. Monsters: Agatha the Apothecary, Human Magic-User 2 : AC 11, #At 1 cudgel, Dam 1d4, Mv 40', ML 9, XP 145 Spells: detect magic, protection from evil HP [5] Treasure mentions: 10 gp, 2 gp, 3 gp, 5 gp, 6 gp, 80 gp
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Agatha the Apothecary
Human Magic-User 2 • AC 11 • HP 5
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