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C6. Fungal Bluehouse

kh1-c-6 • kh1-c-6 • KH1: The Blackapple Brugh
Note: This area is one of the four possible locations of the Elf Lord (see “Denizens of the Brugh” on page 24). Unlike other chambers in the mansion, this roughly-circular cavernous space has unfinished walls. The scene before you is astounding. The majority of the cavern floor is covered with a wide variety of enormous, outlandish fungi. Enormous chantarelles, death caps, brown jellies, amethyst deceivers, and blue turkey tails flourish throughout. Some fungi are luminescent, giving the entire area a blue glow. Some distance off you can see what appear to be an over-sized black moth with a one-foot wingspan. Winding through the fungi beds are 5’-wide paths of stone slab: a main path that traces the circumference of the cavern and eight more that serve as spokes leading from the main path to a white gazebo at the center. As one enters the room from the doorway in the northwest corner, to the immediate left stands a small table upon which is a crystal carafe filled with a clear liquid and six goblets. This weird cavern serves as a large bluehouse (a “bluehouse” is a Brugh Elf invention serving a function similar to a greenhouse, but dedicated to the cultivation of fungi as opposed to vegetation). The crystal carafe and goblets are worth 28 gp as a set. The liquid in the carafe is a lingonberry liqueur infused with a psychotropic compound. A few minutes after drinking the liqueur, the imbiber will feel a strange vibration coursing through their spine, at which point they will b
KH1 The Brugh, area C6. Monsters: 4 Gnome Gardeners : AC 11, HD 1, #At 1 spade, Dam 1d6, Mv 40’, Sv F1, ML 8, XP 25 ea. HP [3, 2, 8, 7]; Gardener : AC 11, HD ½ (1d4 HP), #At 1 spade, Dam 1d6, Mv 40', Sv NM, ML 7, XP 10 HP [3]; 5 Ward Pixies : AC 17, HD 1*, #At 2 claws, Dam 1d4 + special, Mv 30' Fly 60', Sv M4 (with Elf bonuses), ML 12, XP 37 ea. HP [2, 1, 8, 7, 6] Treasure mentions: 28 gp
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Giles Weadley
Human Gardener • AC 11 • HP 3
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