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15. Laboratory

bf1-room-cave-of--l1-15 • bf1-room-cave-of--l1-15 • Morgansfort: The Western Lands Campaign
The first thing you notice upon opening the door to this room is the filthy screaming manlike monster chained to the far wall. After taking a moment to compose yourselves, you take note of a long worktable against the right-hand wall, laden with the sort of tools used by morticians. A wooden chair stands beside the table. More interesting perhaps is the chest just to the left of the screeching horror. The monster is a wight. The chains which hold it will break in 3d10 rounds after the party enters the room. The chest is close enough to the monster that it can reach anyone approaching it, and thus attack normally. The chest is latched, but not locked, and contains two Potions of Healing wrapped in cloth. Wight: AC 15 (s), HD 3*, #At 1 touch, Dam 1 level drain, Mv 30', Sv F3, ML 12, XP 175 HP 14 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐ 74
BF1 Cave of the Unknown Level 1, room 15. Monsters: • Wight — AC 15 (s), HD 3*, #At 1 touch, Dam 1 level drain, Mv 30', Sv F3, ML 12, XP 175 [bestiary:Core-wight-154]
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15. Laboratory
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