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4. Orc Chieftain’S Chamber

bf1-room-cave-of--l1-4 • bf1-room-cave-of--l1-4 • Morgansfort: The Western Lands Campaign
This is evidently the bed chamber of the ogre. A rude pile of furs, skins, and various dirty pillows against the south wall makes up his bed. In the northwest corner of the room is a pile of chests, bolts of cloth and bags that appear to be full of coins. If not encountered elsewhere, Onyg and Badushna will be found here. The tribe's treasure is kept here as well, in a pair of large sacks: 2,661 cp, 1,691 gp, a piece of chalcedony (100 gp value), and a Cursed Scroll. The orcs have not bothered to try to read the scroll, as none of them can read anyway. If unrolled and viewed (not even read), the scroll catches fire, burning the character holding it for 1d8 points of damage. That character must roll a save vs. Spells or catch fire; the fire burns a single round, doing an additional 1d8 points of damage. However, if this happens, all equipment worn or carried by the character which might be damaged by a normal fire must save vs. Death Ray (using the character's own saving throw value) or be destroyed. Roll separately for each such item. This would include items made of paper and leather, as well as any oil carried (which would increase the damage suffered by t
BF1 Cave of the Unknown Level 1, room 4. Treasure mentions (gp): 1,691, 100.
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4. Orc Chieftain’S Chamber
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