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16. Rabbit Hole
bf1-room-olde-isl-l2-16 • bf1-room-olde-isl-l2-16 • Morgansfort: The Western Lands Campaign
If the party approaches this area during daylight hours, read this: As you proceed down the secret hallway, you see a faint light in the distance. You see moving figures silhouetted in the dim light, and you hear deep growls... If it is dark outside when this area is approached, read this: As you proceed down the secret hallway, just beyond the range of your light you see glowing eyes. No sooner have you seen them than you begin hearing deep growling... 5 wolves lair in this area. The door shown hangs partway open, and will not close properly due to warping of the wood and rusting of the hinges. As in the earlier room full of wolves, the floor of this is littered with small bones and scraps of fur, which the wolves have pushed together into nestlike "beds." The litter is noisy to walk on, such that a Thief has a 20% lower chance of Moving Silently through the room. Scattered around the area (and mixed with the wolves' bedding) are 14 cp, 3 sp, 6 gp, 2 pp, and a silver ring set with a small amethyst (100 gp value). The staircase here ascends to a shallow cave opening not far from the ruined bridge; the entrance is covered in undergrowth, so it is unlikely to be
BF1 Olde Island Fortress Level 2, room 16. Treasure mentions (gp): 100, 6.
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