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24. Gnoll Lair
bf1-room-olde-isl-l2-24 • bf1-room-olde-isl-l2-24 • Morgansfort: The Western Lands Campaign
When this room is entered, check for surprise as normal. The following text is provided for convenience, but will have to be altered as required by the situation. This room has a foul, musky smell, mixed with the odor of rotting meat. The flickering torchlight reveals a grim chamber full of filth and debris. There are a group of large, hairy humanoids curled up in the corner resting on a pile of rags. Upon entering the room, they lift their heads and sniff the air. With a series of menacing growls, they jump up, grabbing 26 up weapons and bounding across the floor towards you with murder in their eyes! This room contains a pack of gnolls, resting after a long night of debauchery. They are not in the mood to be disturbed. Under a pile of rags in the corner is a small locked wooden chest with the following treasure inside: 1,047 cp, 2,422 sp, and 373 gp. The key to the chest is on the belt of the largest gnoll. 5 Gnolls: AC 15, HD 2, #At 1 battleaxe, Dam 1d8+1, Mv 30', Sv F2, ML 8, XP 75 ea. HP 12 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐ 6 ☐☐☐☐☐ ☐ 10 ☐☐☐☐☐ ☐☐☐☐☐ 8 ☐☐☐☐☐ ☐☐☐ 8 ☐☐☐☐☐ ☐☐☐
BF1 Olde Island Fortress Level 2, room 24. Treasure mentions (gp): 373.
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