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30. Great Hall

bf2-room-fortress-l2-30 • bf2-room-fortress-l2-30 • BF2: Fortress of the Iron Duke
This room is filled with round tables and chairs. Each table and chair set is in a slightly different style, and each has an area rug underneath it; each rug is also unique, some being rectangular and others circular, and each having a distinct pattern. At the far end of the room is a large fireplace, with a fire blazing within it; that end of the room seems to be illuminated by magic, while the near end has no light of its own. Sitting around a table near the fireplace is an unlikely group: three women, two men, and three ugly, piglike humanoids. One of the men is standing with a wineglass held out, and one of the humanoids is filling it from a wine bottle, while the other humanoids are drinking from their own glasses. In fact, the humans in the room are petrified; the man standing was holding forth on some subject or another when Khaadk's magic was released. The orcs are drinking the wine left on the table and making fun of the victims, but when they notice the adventurers they'll pick up their spears and attack. The orcs have an uneasy truce with the urgoblin in room 31, below, but if the urgoblin hears them fighting adventurers, he'll try to sneak up behind them and attack, fighting on the orc's side for as long as the adventurers last (or until the orcs fail a morale check). 3 Orcs: AC 14, HD 1, #At 1 spear, Dam 1d6, Mv 40', Sv F1, ML 8, XP 25 ea. HP
BF2 Fortress of the Iron Duke Level 2, room 30. Monsters: • 3 Orcs — AC 14, HD 1, #At 1 spear, Dam 1d6, Mv 40', Sv F1, ML 8, XP 25 ea. [bestiary:Core-orc-111] HP: 6, 5, 4.
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