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7. Armor Workshop

hrs1-cave-7 • hrs1-cave-7 • HRS1: Barks and Blades
This room appears to be some kind of workshop in which tiny chain mail armors are crafted by the barklings. There are three small workbenches, hastily assembled with branches and logs. They are covered with thousands of tiny iron rings and various tools such as hammers and pliers. A few diminutive chain mails are hanging on a wooden rack in the far end of the room. If there are still barklings in this room when the PCs first walk in, read the boxed text below as well. Six barklings are busy mending their chainmails and are visibly surprised to see you. Turning toward you as you enter the room, they abruptly push their tools aside, pull out small swords and charge you, growling aggressively. Being cornered in this room, the barklings will fight to the death or simply surrender should they fail their morale check. None of them are wearing armor. Other than six tiny chain mails, there is nothing of value in this room. Note that the chain mails are fitted for barklings and will be too small even for halflings. They could be sold as toys for 5 gp each. Looting the bodies, the PCs can find the following coins: 98 copper pieces and 62 silver pieces. Additionally, the toughest barkling will be wearing a silver necklace with spiral pattern (treat as a bracelet for larger creatures) worth 10 gold pieces. 6 Barklings: AC 11 (unarmored), HD ½ (1d4 hit points), #At 1 bite or 1 dagger, Dam 1d4 bite, 1d4 dagger, Mv Unarmored 40', Sv NM, ML 7 (9), XP 10 ea. HP
HRS1 The Black Paws Cave, room 7. Monsters: 6 Barklings [bestiary:Core-barkling-2]: AC 11 (unarmored), HD ½ (1d4 hit points), #At 1 bite or 1 dagger, Dam 1d4 bite, 1d4 dagger, Mv Unarmored 40', Sv NM, ML 7 (9), XP 10 ea. HP [4, 3, 3, 3, 1, 1] Treasure mentions: 5 gp
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